Jump Game - C++ Solution with O(n^2) Time Complexity

Given an array of non-negative integers, you are initially positioned at the first index of the array.

Each element in the array represents your maximum jump length at that position.

Your goal is to reach the last index in the minimum number of jumps.

Example:

Input: [2,3,1,1,4]
Output: 2
Explanation: The minimum number of jumps to reach the last index is 2.
             Jump 1 step from index 0 to 1, then 3 steps to the last index.
			

Note:

Your algorithm should run in O(n^2) time and use O(n) extra space.


Understanding the Problem

The core challenge of this problem is to find the minimum number of jumps needed to reach the last index of the array. Each element in the array indicates the maximum number of steps you can jump forward from that position. The significance of this problem lies in its applications in game development, pathfinding algorithms, and dynamic programming.

Potential pitfalls include misunderstanding the jump lengths and not considering all possible paths to the last index.

Approach

To solve this problem, we can start with a naive approach and then optimize it:

Naive Approach

The naive approach involves trying all possible jumps from each index and keeping track of the minimum number of jumps needed to reach the end. This approach is not optimal because it has a time complexity of O(n^2) due to the nested loops.

Optimized Approach

We can optimize the solution using a greedy algorithm. The idea is to keep track of the farthest point that can be reached and the end of the current jump. We increment the jump count each time we reach the end of the current jump.

Algorithm

Here is a step-by-step breakdown of the optimized algorithm:

  1. Initialize variables: `jumps` to count the number of jumps, `current_end` to mark the end of the current jump, and `farthest` to track the farthest point that can be reached.
  2. Iterate through the array. For each index, update the `farthest` point that can be reached.
  3. If the current index reaches `current_end`, increment the `jumps` count and update `current_end` to `farthest`.
  4. Return the `jumps` count.

Code Implementation

#include <vector>
#include <iostream>
#include <algorithm>

using namespace std;

int jump(vector<int>& nums) {
    int n = nums.size();
    if (n == 1) return 0; // No jumps needed if there's only one element

    int jumps = 0, current_end = 0, farthest = 0;

    for (int i = 0; i < n - 1; ++i) {
        // Update the farthest point that can be reached
        farthest = max(farthest, i + nums[i]);

        // If we have reached the end of the current jump
        if (i == current_end) {
            jumps++;
            current_end = farthest;

            // If the farthest point is the last index or beyond, break
            if (current_end >= n - 1) break;
        }
    }

    return jumps;
}

int main() {
    vector<int> nums = {2, 3, 1, 1, 4};
    cout << "Minimum number of jumps: " << jump(nums) << endl;
    return 0;
}

Complexity Analysis

The time complexity of the optimized approach is O(n) because we only iterate through the array once. The space complexity is O(1) as we are using a constant amount of extra space.

Edge Cases

Potential edge cases include:

Testing

To test the solution comprehensively, consider the following test cases:

Thinking and Problem-Solving Tips

When approaching such problems, it is essential to:

Conclusion

In this blog post, we discussed the Jump Game problem, explored a naive and an optimized approach, and provided a detailed explanation of the algorithm and its implementation in C++. Understanding and solving such problems is crucial for improving algorithmic thinking and coding skills.

Additional Resources

For further reading and practice, consider the following resources: