Given an array of hurdle heights and a jumper's jump height, determine whether or not the hurdler can clear all the hurdles. If they can, return true
; otherwise return false
.
A hurdler can clear a hurdle if their jump height is greater than or equal to the hurdle height.
Examples:
hurdleJump([1, 2, 3, 4, 5], 5) ➞ true hurdleJump([5, 5, 3, 4, 5], 3) ➞ false hurdleJump([5, 4, 5, 6], 10) ➞ true hurdleJump([1, 2, 1], 1) ➞ false
Note:
Return true
for the edge case of an empty array of hurdles. (Zero hurdles means that any jump height can clear them).
The core challenge of this problem is to determine if the jumper's height is sufficient to clear all the hurdles in the given array. This problem is significant in scenarios where we need to check if a certain threshold is met across a series of values, which is a common requirement in various applications such as gaming, sports analytics, and more.
Potential pitfalls include not handling the edge case of an empty array correctly and misunderstanding the condition that the jump height must be greater than or equal to each hurdle height.
To solve this problem, we can follow these steps:
true
immediately.false
.true
.The naive solution involves iterating through the array and checking each hurdle, which is already optimal with a time complexity of O(n), where n is the number of hurdles.
Here is a step-by-step breakdown of the algorithm:
false
.true
.
#include <iostream>
#include <vector>
bool hurdleJump(const std::vector<int>& hurdles, int jumpHeight) {
// Edge case: if there are no hurdles, return true
if (hurdles.empty()) {
return true;
}
// Iterate through each hurdle
for (int height : hurdles) {
// If the jumper's height is less than the hurdle height, return false
if (jumpHeight < height) {
return false;
}
}
// If all hurdles can be cleared, return true
return true;
}
int main() {
std::vector<int> hurdles1 = {1, 2, 3, 4, 5};
int jumpHeight1 = 5;
std::cout << (hurdleJump(hurdles1, jumpHeight1) ? "true" : "false") << std::endl;
std::vector<int> hurdles2 = {5, 5, 3, 4, 5};
int jumpHeight2 = 3;
std::cout << (hurdleJump(hurdles2, jumpHeight2) ? "true" : "false") << std::endl;
std::vector<int> hurdles3 = {5, 4, 5, 6};
int jumpHeight3 = 10;
std::cout << (hurdleJump(hurdles3, jumpHeight3) ? "true" : "false") << std::endl;
std::vector<int> hurdles4 = {1, 2, 1};
int jumpHeight4 = 1;
std::cout << (hurdleJump(hurdles4, jumpHeight4) ? "true" : "false") << std::endl;
return 0;
}
The time complexity of this approach is O(n), where n is the number of hurdles. This is because we need to check each hurdle once. The space complexity is O(1) as we are not using any additional space that scales with the input size.
Potential edge cases include:
true
.true
.false
.To test these edge cases, we can use the following examples:
hurdleJump([], 5) ➞ true hurdleJump([5, 5, 5], 5) ➞ true hurdleJump([6, 7, 8], 5) ➞ false
To test the solution comprehensively, we should include a variety of test cases:
We can use standard input/output or unit testing frameworks like Google Test for C++ to automate the testing process.
When approaching such problems, consider the following tips:
To improve problem-solving skills, practice regularly on coding challenge platforms and study different algorithms and data structures.
In this blog post, we discussed how to determine if a jumper can clear all hurdles given their heights and the jumper's height. We covered the problem definition, approach, algorithm, code implementation, complexity analysis, edge cases, and testing. Understanding and solving such problems is crucial for developing strong problem-solving skills in programming.
We encourage readers to practice similar problems and explore further to enhance their understanding and proficiency.
For further reading and practice, consider the following resources: